According to Electronic Arts's latest financial reports the company's current revenue (TTM ) is HK$58.57 Billion. In 2024 the company made a revenue of HK$57.03 Billion a decrease over the revenue in the year 2023 that were of HK$59.80 Billion. The revenue is the total amount of income that a company generates by the sale of goods or services. Unlike with the earnings no expenses are subtracted.
Year | Revenue | Change |
---|---|---|
2025 (TTM) | HK$58.06 B | 1.8% |
2024 | HK$57.03 B | -4.62% |
2023 | HK$59.80 B | 3.75% |
2022 | HK$57.63 B | 13.51% |
2021 | HK$50.77 B | 15.52% |
2020 | HK$43.95 B | 4.75% |
2019 | HK$41.96 B | 1.22% |
2018 | HK$41.45 B | 4.14% |
2017 | HK$39.80 B | 10.97% |
2016 | HK$35.87 B | 8.31% |
2015 | HK$33.11 B | -4.11% |
2014 | HK$34.53 B | 21.67% |
2013 | HK$28.38 B | -7.42% |
2012 | HK$30.66 B | 2.15% |
2011 | HK$30.01 B | 10.91% |
2010 | HK$27.06 B | -1.25% |
2009 | HK$27.40 B | -20.83% |
2008 | HK$34.61 B | 40.91% |
2007 | HK$24.56 B | 1.28% |
2006 | HK$24.25 B | 9.25% |
2005 | HK$22.20 B | -9.98% |
2004 | HK$24.66 B | 12.76% |
2003 | HK$21.87 B | 12.69% |
2002 | HK$19.40 B | 59.33% |
2001 | HK$12.18 B | 19.29% |
2000 | HK$10.21 B | -6.34% |
1999 | HK$10.90 B | 22.56% |
1998 | HK$8.89 B | 35.3% |
1997 | HK$6.57 B | 41.81% |
1996 | HK$4.63 B |
Company | Revenue | Revenue differencediff. | Country |
---|---|---|---|
![]() Take-Two Interactive
TTWO | HK$44.21 B | -24.51% | ๐บ๐ธ USA |
![]() Activision Blizzard ATVI | HK$68.33 B | 16.66% | ๐บ๐ธ USA |
![]() Microsoft MSFT | HK$2.119 T | 3,517.98% | ๐บ๐ธ USA |
![]() Zynga ZNGA | HK$22.06 B | -62.33% | ๐บ๐ธ USA |
![]() International Game Technology IGT | HK$22.53 B | -61.53% | ๐ฌ๐ง UK |
![]() Glu Mobile
GLUU | HK$4.24 B | -92.76% | ๐บ๐ธ USA |
![]() Walt Disney DIS | HK$738.14 B | 1,160.08% | ๐บ๐ธ USA |