According to International Game Technology's latest financial reports the company's current revenue (TTM) is $4.31 B. In 2022 the company made a revenue of $4.22 B an increase over the years 2021 revenue that were of $4.08 B.The revenue is the total amount of income that a company generates by the sale of goods or services. Unlike with the earnings no expenses are subtracted.
Year | Revenue | Change |
---|---|---|
2023 (TTM) | $4.31 B | 2.04% |
2022 | $4.22 B | 3.33% |
2021 | $4.08 B | 46.7% |
2020 | $2.78 B | -41.76% |
2019 | $4.78 B | -0.94% |
2018 | $4.83 B | -2.18% |
2017 | $4.93 B | -4.17% |
2016 | $5.15 B | 11.06% |
2015 | $4.64 B | 21.4% |
2014 | $3.82 B | -7.62% |
2013 | $4.13 B | 1.08% |
2012 | $4.09 B | 3.5% |
2011 | $3.95 B | 32.55% |
2010 | $2.98 B | -0.78% |
2009 | $3.00 B |
Company | Revenue | Revenue differencediff. | Country |
---|---|---|---|
Fortinet FTNT | $5.30 B | 23.05% | ๐บ๐ธ USA |
Verint Systems
VRNT | $0.91 B | -78.88% | ๐บ๐ธ USA |
Scientific Games SGMS | $2.57 B | -40.34% | ๐บ๐ธ USA |